WebGL MAX parameters support Max Vertex Attributes: 16 Max Varying Vectors: 32 Max Vertex Uniform Vectors: 1024 Max Fragment Uniform Vectors: 1024 Max Fragment Texture Image Units: 32 Max Vertex Texture Image Units: 32 Max Combined Texture Image Units: 192 Max 2D Texture Size: 32768 Max Cube Texture Size: 32768 Max Texture Anisotropy: 16 Point Size Range: 1 - 2047 Line Width Range: 1 - 10 Max Viewport Dimensions: 32768 - 32768 Max Renderbuffer Size: 32768 Framebuffer Red Bits: 8 Framebuffer Green Bits: 8 Framebuffer Blue Bits: 8 Framebuffer Alpha Bits: 8 Framebuffer Depth Bits: 24 Framebuffer Stencil Bits: 8 Framebuffer Subpixel Bits: 8 MSAA Samples: 4 MSAA Sample Buffers: 1 Supported Formats for UByte Render Targets : RGBA RGB Supported Formats for Half Float Render Targets: RGBA Supported Formats for Full Float Render Targets: RGBA Max Multiple Render Targets Buffers: 8 High Float Precision in Vertex Shader: 23 (-2127 - 2127) Medium Float Precision in Vertex Shader: 23 (-2127 - 2127) Low Float Precision in Vertex Shader: 23 (-2127 - 2127) High Float Precision in Fragment Shader: 23 (-2127 - 2127) Medium Float Precision in Fragment Shader: 23 (-2127 - 2127) Low Float Precision in Fragment Shader: 23 (-2127 - 2127) High Int Precision in Vertex Shader: 0 (-224 - 224) Medium Int Precision in Vertex Shader: 0 (-224 - 224) Low Int Precision in Vertex Shader: 0 (-224 - 224) High Int Precision in Fragment Shader: 0 (-224 - 224) Medium Int Precision in Fragment Shader: 0 (-224 - 224) Low Int Precision in Fragment Shader: 0 (-224 - 224) Supported Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_float_blend EXT_frag_depth EXT_shader_texture_lod EXT_sRGB EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context WebGL Renderer: Mozilla WebGL Vendor: Mozilla WebGL Version: WebGL 1.0 Shading Language Version: WebGL GLSL ES 1.0 Unmasked Renderer: GeForce GTX 1050 Ti/PCIe/SSE2 Unmasked Vendor: NVIDIA Corporation