Posté le 13 janvier 2020
Télécharger | Reposter | Largeur fixe

'2 saves & 3 players' : just a choice.
bga play with 2 saves only at 2 players.
Our group '2b or not 2b' play with 2 saves at 2 or 3 players.
Logical Leftism and Hanabi.live always play with 2 saves.

You should play your 1 in your starting hand from right to left, here is the reason :
Imagine two hands : x-g1-x-g1-r1 and x-g1-x-r1-r1.
If you play leftmost first, first situation is bad, second is good.
If you play rightmost first, first situation is good, for the second, you can wait for the player to discard r1 before clueing 1, so it's perfect.
If you wonder why it work with 1 and not other clues, it's because these 1 are in starting hand. The others players didn't got the time to clue them before.
If you imagine a situation where everyone have 0~1 clue while 3 turns, and you receive a 3 clue with one 3 who touch the chop and only one 3 is playable, it's more logic to consider it's the rightmost 3 which are playable. But conventionnally, it's the leftmost one which are playable.

'multi color bluff' : for me, allowing bluff on multi is way better, but I can't explain why.
Just the fact there is many errors with that lead to the fact some player doesn't do them.

Playing leftmost 1 instead of rightmost when a finesse is going on : I have a really controversed opinion about that. For be short since it's complicated : sometimes showing the others player a finesse is going on is really good because it let another player have this information (this mean, if there is no finesse going on, he can play his card). On the opposite side, rightmost 1 stay better because of the reason more up. So, by playing leftmost, you risk to bomb.

'Occupied play clue' : we play with it on hanabi.live, and we doesn't play with it for the majority of players on bga. But not all of them.
But at high level bga, we play with a lot of chop management, so it seem out of place.

'Free choice finesse' : this is the reason why I started the survey. These situations are pretty rare but lead to some really bad bomb.
It's conventionnally on on hanabi.live if both clues touch the same card (we doesn't care about negative clue).
On bga, I have no idea. At high level, we are just not even agree on that.
The problem is the fact there is some obvious situations where both clue gave the same amount of information, so even if you think conventionnally you should not play with 'free choice finesse', it's just not logical.
But there is some limit situations where the white clue could add another negative color on a 3 saved. Is it a free choice then? Where is the limit?

'Trash clue' : The right answer is both 1 are trash. I though differently before, but what make the second 1 trash is the fact it could be an extraction. Hand m1-r1-b-b. Only r1 is playable. Someone clue 1, then the other player clue green if g1 is played.

'Two away bluff' : On hanabi.live, it's a double bluff. On bga, you assume r2. But when this r2 arrive on chop, it's (I think) undefined.

And that's all, thanks for reading everything.

x
Éditer le texte

Merci d'entrer le mot de passe que vous avez indiqué à la création du texte.

x
Télécharger le texte

Merci de choisir le format du fichier à télécharger.