WebGL MAX parameters support
Max Vertex Attributes: 16
Max Varying Vectors: 32
Max Vertex Uniform Vectors: 1024
Max Fragment Uniform Vectors: 1024
Max Fragment Texture Image Units: 32
Max Vertex Texture Image Units: 32
Max Combined Texture Image Units: 192
Max 2D Texture Size: 32768
Max Cube Texture Size: 32768
Max Texture Anisotropy: 16
Point Size Range: 1 - 2047
Line Width Range: 1 - 10
Max Viewport Dimensions: 32768 - 32768
Max Renderbuffer Size: 32768
Framebuffer Red Bits: 8
Framebuffer Green Bits: 8
Framebuffer Blue Bits: 8
Framebuffer Alpha Bits: 8
Framebuffer Depth Bits: 24
Framebuffer Stencil Bits: 8
Framebuffer Subpixel Bits: 8
MSAA Samples: 4
MSAA Sample Buffers: 1
Supported Formats for UByte Render Targets : RGBA RGB
Supported Formats for Half Float Render Targets: RGBA
Supported Formats for Full Float Render Targets: RGBA
Max Multiple Render Targets Buffers: 8
High Float Precision in Vertex Shader: 23 (-2127 - 2127)
Medium Float Precision in Vertex Shader: 23 (-2127 - 2127)
Low Float Precision in Vertex Shader: 23 (-2127 - 2127)
High Float Precision in Fragment Shader: 23 (-2127 - 2127)
Medium Float Precision in Fragment Shader: 23 (-2127 - 2127)
Low Float Precision in Fragment Shader: 23 (-2127 - 2127)
High Int Precision in Vertex Shader: 0 (-224 - 224)
Medium Int Precision in Vertex Shader: 0 (-224 - 224)
Low Int Precision in Vertex Shader: 0 (-224 - 224)
High Int Precision in Fragment Shader: 0 (-224 - 224)
Medium Int Precision in Fragment Shader: 0 (-224 - 224)
Low Int Precision in Fragment Shader: 0 (-224 - 224)
Supported Extensions: ANGLE_instanced_arrays
EXT_blend_minmax
EXT_color_buffer_half_float
EXT_float_blend
EXT_frag_depth
EXT_shader_texture_lod
EXT_sRGB
EXT_texture_compression_bptc
EXT_texture_compression_rgtc
EXT_texture_filter_anisotropic
OES_element_index_uint
OES_standard_derivatives
OES_texture_float
OES_texture_float_linear
OES_texture_half_float
OES_texture_half_float_linear
OES_vertex_array_object
WEBGL_color_buffer_float
WEBGL_compressed_texture_etc
WEBGL_compressed_texture_s3tc
WEBGL_compressed_texture_s3tc_srgb
WEBGL_debug_renderer_info
WEBGL_debug_shaders
WEBGL_depth_texture
WEBGL_draw_buffers
WEBGL_lose_context
WebGL Renderer: Mozilla
WebGL Vendor: Mozilla
WebGL Version: WebGL 1.0
Shading Language Version: WebGL GLSL ES 1.0
Unmasked Renderer: GeForce GTX 1050 Ti/PCIe/SSE2
Unmasked Vendor: NVIDIA Corporation